Monday, July 27, 2009

Pinoy video game developer targets the iPhone

Anino Games, one of the oldest video game developers in the Philippines, targets the iPhone for their upcoming projects. The company has already developed the game Turbo Subs for the iPhone and it even became a top 10 most downloaded game in the Apple App Store. CEO Niel Dagondon said this game was their first venture for the iPhone and it was a success. Thus, after Turbo Subs, developing more games for the App Store was just expected.
Dagondon said the company already has two other games that it is developing for the iPhone and the iPod Touch.

He attributes the device’s success as a game platform to its touch screen sensitivity. Likewise, the iPhone’s operating system allows developers to create just one “build” of an application that will run on all iPhones.

“The iPhone is a great platform to develop for. It has moderate graphical and processing capabilities. Having touch screen input is something everyone can use,” Dagondon said.

On other mobile phones video game and software developers have to create separate builds of the same program to run on different mobile phones, even if they are running on the same operating system.

By reducing the time to build different versions of the same game, game developers can focus on creating various games for a single platform. He also said it is cheaper working on the iPhone since applications can be downloaded from a central source, the Apple App Store.

“Our developers were able to be up and running only after three days of research. To develop for the iPhone platform, we only needed a Macintosh computer and an iPhone,” Dagondon said.
Read more from Inquirer.net…
With over 70,000 iPhone apps vying for user attention, it will be a challenge for developers to come up with unique, interesting and engaging apps that would ultimately result to more downloads and more loyal users.

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